Monday, December 2, 2013

Tweaks


OK so I toned down some of the texture brightness on the rifle, gave it a normal map and adjusted the geometry on the top of the stock to make it just a bit rounder. I tweaked all the maps for it and fixed some geo problems as well.

Moved EVERYTHING in tighter on my scene. It's now very cluttered and disshelved. Replaced some rifles with unmodified versions to sell some of the story. Added particles for some environment fog, but They aren't too noticeable. Might pump them up a bit.

So now it's all TV time!

... And more lighting >.>

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