Sunday, August 11, 2013

Fireplace, maya issues


Ok so I'm doing UV layout on this fireplace. I'm grabbing some stone for the base and brick for the inside right now, but Maya is being very strange.

When I move UVs they are not updating in the viewport under any viewport settings, and whenever I rotate an object it is scaling on a single access... I'm very confused.

EDIT:
Accidentally resolved the UV issue. Put some placeholder tileable textures for the brick and stone in the fireplace.

Want to tale Dylan's advice and use one giant texture sheet with all my textures, but that means I won't be able to just scale UVs on my objects. Advice on how to tackle that would be appreciated, so I can start setting up my texture sheets now and expedite texture work down the road.


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